All Things Come To He Who Waits: Walk with Leonardo until he departs at the start of the Sequence, then travel to the Castello district to reach the Memory Start marker. A full belt of Throwing Knives will be of great service, so be sure to stop at a Blacksmith at some point during the journey. As with previous Memories of this variety, there are four golden rules: maintain a safe distance from your target, don’t fall too far behind, keep him in sight whenever possible, and don’t cause a scene. You should stick to the rooftops at first, then move down to continue stalking at street level when you reach a church. The courier will eventually walk through a guarded entrance, triggering a brief cutscene and another checkpoint. Your next challenge is to reach and kill him within 90 seconds, avoiding detection entirely. Run to the south to find two ladders leading to the rooftops. Climb these, then make your way to a wooden platform just above the target’s position to set up a perfect Air Assassination opportunity.
Play Along: Press the Empty Hand Button to pick up the box when prompted, then follow the Templar henchmen through the city streets. Regulate your pace to match stride with him and the two guards who fall into formation behind Ezio. With due irony it appears that every merchant in Venice has scheduled a delivery for this point in time, so be sure to weave deftly past all individuals carrying creates. When you reach the waypoint, watch carefully for interactive prompts during the cutscene to slay the three guards. The fight against Borgia has thee stages. In the first, it’s a one-on-one confrontation. Disarm and Counter Kill attempts will only be partially successful, so equip your most powerful weapon and either use Deflect Counters to whittle down his Health Meter, or dodge each assault and follow up with a strike of your own. The Templar will perform his own counters against combos, though this isn’t really an issue if you have a full pouch of Medicine. With Ezio’s nemesis bruised but not beaten, several guards will enter the fray. These can be dispatched in any way you please. Ignore the Templar for now: the additional combatants are your sole concern. For the concluding stage where you are joined by allies, you should only kill the guards that engage Ezio directly, then focus your attention on Rodrigo alone. After the closing cutscene, Ezio is automatically transported to a new location.
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